◆ Orangish · Match analysis

Your match report

PK vs JCB · both players

Pose detection quality41/100
how confidently the players were found
Frame coverage98/100
% of frames with at least one detection
Court coverage97/100
% of detections inside the calibrated court
Player distinctness100/100
how different the two players looked
Movement plausibility95/100
% of frame-to-frame jumps within human limits
Calibration geometry100/100
how plausible the 4-corner trapezoid is
Overall 81/100. Tighter court corners and a clear, full-court camera angle raise this — and the numbers above get sharper with it.
Court coverage over time
Cumulative · whole match
Recent · recent movement
Less
More
0 / 00:00 / 0:00
Speed30×
Distance covered
0.76 mi
T-dominance
37%
Top speed
11.3 mph
Total shots
346

These are best-effort metrics derived by AI from your video — they’re approximate, not exact measurements.

Per-player breakdown
PK
FRONT WALLBACK WALL
Distance
0.50 mi
T-dom
35%
JCB
FRONT WALLBACK WALL
Distance
0.53 mi
T-dom
40%

Each player tracked from your tags — their own court coverage.

Coaching insights
  • Rallies ran long — a median of 13 shots with 62% past 10. The fitness is there; sharpening the finish (a tight kill or hard low drive once the opening appears) turns those grinds into points sooner.
  • The T was shared almost evenly (47% / 53%) — a genuine contest for the centre. Whoever starts taking the T half a step earlier will begin steering the rallies.
  • A high work rate — about 459 ft of movement every minute. Make sure each shot buys enough time to recover to the T, so the extra distance is moving the opponent and not just you.
  • Good top-end speed on the explosive sprints to the front — channel that burst into early-ball volleys so the pace shortens the rally instead of just covering for it.
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Calibration & player tags
Calibration frame

The teal lines show the court as it was calibrated — the boundary, service boxes and the T. If they don’t line up with the real painted court lines, the movement metrics will be off; re-calibrate with the corners on the actual floor corners and re-run.

Powered by the Friends of Squash below. To produce this analysis, we tracked 3,570 court positions, 7,140 foot points and 60,690 body-pose joints — about 415 seconds of GPU compute.

Friends of Squash

This is an AI movement read. For a performance-grade breakdown — ball tracking, shot categories and patterns — we gladly refer you to our partner RallyVision, built for players who want to excel.

RallyVision

Serious squash deserves a serious court. For a new glass court or a refurbishment — fronts, floors, lighting — we point you to StarSquash, U.S. partner of CGG and the largest installer of all-glass squash courts worldwide.

STAR SQUASH

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